Doodle with strangers on InterWeb!
- Publish – Subscribe
- History – Fetch, Delete
- Presence events – Join, Disconnect, HereNow
Build your drawing web app by simply:
- Creating a drawing canvas that allows a user to draw, with HTML5 Canvas
- Publishing the drawing path data to Isometrik data stream
- Subscribing the data from other users from the data stream, and draw on the canvas
To send data, all you have to do is broadcast the array of canvas coordinates to
a channel with
publish(). To retrieve the published data, you simply need
You can also display the number of users online with Presence Detection API.
presence() receives user events including Join/Leave status changes.
You can easily retrieve last drawing data using
history() API. This function fetches historical messages of a channel. This Storage &
Playback feature provides realtime access to a history for all messages published